Tetris Didn't Triumph at The Game Awards — Another Award Type Might Solve This

As any significant awards ceremony draws close, you'll find an outcry for the addition fresh award types to honor underappreciated efforts and delight the passions of enthusiasts dedicated to specific genres.

Another commentator made the case advocating for terror-themed awards. That would be fantastic. The same goes for board games, which is a passionate advocate's mission. Yet I need to apologize in advance for pushing forward since similar to blinkered fanatics, there's a strong justification supporting my request is the most urgent above others. Here's the proposal: It's essential to create an award type for logic-based games.

The Genre Classification Challenge

Classifying creative works is not a science; opinions vary greatly, and typically spark debates resulting in unclear classifications. This explains why cinema institutions avoid this approach. But it is an essential concession within the realm of gaming, that demonstrate such variety they barely qualify one unified medium.

For the full spectrum of gaming accomplishments to gain proper attention, and for games of all stripes to compete fairly, specific award classifications remain vital.

Existing Game Classification System

Prominent interactive entertainment events presently include award types recognizing Action, Action/Adventure, RPG experiences, Fighting, Sim/Strategy, and Sports/Racing games. Together, these classifications actually cover a lot of ground, allowing placement for most games within them.

This doesn't apply to brain-teasing titles. There’s simply nowhere to accommodate them. Consider three of recent excellent titles, showing diverse approaches: structural challenges in a particular game, fast-paced pattern recognition in a different title, thought-provoking social scenarios from additional release. Which classification works among existing types? Simply put, no category fits.

Acknowledgment Issues

Many instances occur of brilliant puzzle games published annually without proper recognition in entertainment awards, except when they manage to fit for categories like Handheld titles, VR/AR Game, or the intensely contested Indie races.

  • A renowned logic title received no recognition for anything during that awards season
  • Another creative title missed out in 2019
  • Well-received sorting experience received no acknowledgment in 2021
  • Just some brain-teasers barely qualified for niche award types

Significance of Puzzle Games

Commonly they're compact experiences, however the design in brain-teasers is of massive significance. Well-known matching games rank among most engaged experiences in the world continuing this trend for over a decade.

The famous puzzle experience competes with well-known building titles competing to become highest-selling title ever; it also contends for best game of all time. Puzzle games are foundational to the art of video games, and they are in conversation with almost every other genre.

The Solution and Justification

Logic titles wouldn't face such difficulty. It would be easy to populate multiple candidates with fascinating, diverse, deserving games annually without trouble — perhaps, with difficulty, given the need to exclude so many good games out.

Restating the point, these include experiences lacking appropriate categories during prominent ceremonies. Logic title developers function at the challenging frontier game development, producing among most fundamental forms of the video game form. Similar to movie stunt professionals, they merit acknowledgment. We shouldn't delay 35 years.

Randy Santos
Randy Santos

A tech enthusiast and writer with over a decade of experience in digital innovation and startup ecosystems.

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